HIDDEN QUEST · SECRET ENDING

Home Sweet Home Walkthrough

Complete four Silts Tower dream loops, then speak to the family at the start of loop five for Together Forever. To escape instead, inspect the well during replay two through four and continue toward Astrologer’s Ring.

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Coen confronts a figure in a dark underground chamber in The Blood of Dawnwalker
Home Sweet Home is a deliberate loop with two mutually exclusive exits unless you preserve a save.
Coen travels along a rocky route in The Blood of Dawnwalker
Coen needs four complete dream cycles before Together Forever, and the well opens only on replays two to four.
Make a manual save before the tower door

Home Sweet Home traps Coen inside a repeating dream until you use the well exit. After four complete combat cycles, start loop five and speak to the family to trigger Together Forever; escaping ends the activity permanently.

How to start Home Sweet Home

Travel to Silts Tower at the southwest edge of the map. Enter on the ground floor, climb through the tower and interact with the door at the top. Opening it costs 4 time segments and begins the unmarked dream quest, which also counts as Xanthe’s Gargoyle Manufacture Court Activity.

Keep a manual save outside. Coen enters with weak equipment, cannot use his vampire form and must rely on food, parries and Witchcraft for healing and damage.

Survive the dream loop

  1. Enter the family house; the Keeper of Nightmares abducts everyone.
  2. Defeat four red sword specters to rescue Coen’s mother.
  3. Defeat the next group of three specters to rescue the siblings.
  4. Fight the flying Keeper of Nightmares. Burning Blood or a successful parry can bring it down.
  5. After the father is rescued, the dream restarts at the house.

The restart is intentional. Use Focus Mode to find food containers between fights. The optional log-splitting interaction at the beginning has no lasting penalty if skipped.

The whole dream loop in one view: four cycles for Together Forever, and the well on a later replay if you keep a save to reload.

Dream cycleWhat to doResult
cycle oneDefeat the four red sword specters, free the mother and the siblings, then bring down the flying Keeper of Nightmares.The dream restarts at the house.
cycle twoIgnore the well and fight the same groups again.The dream resets, and the well becomes usable.
cycle threeKeep fighting and leave the well for a later replay.The well stays usable from here on.
cycle fourDefeat the boss, then keep a manual save before the ending branch.A safe point to reload from.
cycle fiveIgnore the well and speak to the family at the start of this cycle to trigger Together Forever.Together Forever and its trophy or achievement.
replays two to fourHold Focus Mode, inspect the highlighted well in the arena with the second group of enemies, then follow the cave to the portal.The church memory and the Astrologer’s Ring route.
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Get the Together Forever ending

Ignore the well and defeat the insect boss through four complete cycles. At the start of the fifth cycle, speak to the family to trigger Together Forever and its trophy or achievement.

This ending is missable after you escape because the quest is not replayable in that run. Keep a save before finishing the fourth boss cycle, then reload it after seeing the ending if you also want to escape and collect the legendary accessory.

Escape the dream and finish the activity

On the second, third or fourth replay, return to the arena with the second group of enemies. Hold Focus Mode and inspect the highlighted well. The well cannot be used on the first cycle and waiting past the fourth leads into the ending branch.

After the voice pulls Coen from the loop, follow the cave to the portal and enter the church memory. Interact with the figures in this order: Alin → Esme → Coen. The church door opens after the third interaction.

Leave through the door, follow the boy into the meadow, inspect the red tree stump and clawride down to the river. Finish the conversation to return to the open world.

Astrologer’s Ring

An enemy attacks immediately after Coen returns. Defeat it and loot the body for the legendary Astrologer’s Ring. The ring belongs to the escape route; choosing Together Forever without reloading does not continue into this reward sequence.

Your goalWhat to doResult
Secret endingComplete four boss cycles and talk to the family on cycle five.Together Forever.
Finish the questInspect the well during replay two, three or four.Church memory and return to the world.
Get bothSave before cycle four, see the ending, reload, then use the well.Ending trophy plus Astrologer’s Ring route.

The four ways to lose the run you wanted, and the fix for each.

What can go wrongHow to avoid it
Coen enters the dream with weak equipment and no vampire form.Use Focus Mode for food containers between fights, and lean on parries and Witchcraft.
The well is unusable on the first cycle, and waiting past the fourth commits Coen to the ending branch.Inspect the well during replay two, three or four.
Together Forever cannot be repeated in that run, and the quest is not replayable after you escape.Keep a save before the fourth boss cycle, then reload it for the other exit.
The Astrologer’s Ring only comes after the escape route.Save before cycle four, see Together Forever, reload and use the well.

This page covers the tower door, the four cycles and both exits; the wider route order lives in the quest directory, the branch list in the endings hub, and the full reward set in the legendary gear index.

Coen travels through a medieval region on the way to a quest objective
The church memory follows Alin, then Esme, then Coen, before the Astrologer’s Ring comes off the last enemy.